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AI Insights · Timothy · October 2021

Top 5 Celebrity Games on Android in Europe Q3 2021

Explore the performance of top celebrity games on Android in Europe for Q3 2021, including metrics on downloads, revenue, and active users.

Top 5 Celebrity Games on Android in Europe Q3 2021

The third quarter of 2021 saw intriguing trends in the performance of top celebrity games on the Android platform in Europe. Here's a closer look at the weekly downloads, revenue, and active users for the top five games in this category.

Kim Kardashian: Hollywood by Glu showed a robust performance in terms of revenue. Weekly revenue peaked at around $20.8K at the end of June and saw a gradual decline to approximately $12.6K by the end of September. Downloads peaked at 5.8K in early August before settling at around 1.5K by the end of Q3. Active users started at 9.5K in late June, spiking to 10.5K in early August, but then declined to about 7.7K by the end of the quarter.

BTS WORLD from Netmarble also experienced notable trends. Weekly revenue fluctuated, peaking at about $17.3K in late June and ending the quarter at around $9.7K. Downloads showed a decline from 6.4K in late June to approximately 3.7K by the end of September. Active users started at 65.7K in late June and gradually decreased to 55.2K by the end of Q3.

Youtubers Life: Gaming Channel by UPLAY Online had moderate performance metrics. Revenue started at $2.8K in late June, dropping to around $1.1K by the end of September. Downloads fluctuated, starting at 1.1K in late June, dipping to 285 in mid-September, and then slightly increasing to 307 by the end of the quarter.

Revue Starlight Re LIVE from Ateam Entertainment Inc. had a varied revenue trend, beginning at $2.1K in late June, peaking at $2.4K in early August, and ending the quarter at approximately $1.5K. Active users started at 92 in late June and decreased to 25 by the end of July. No download data was available for this app during the quarter.

PewDiePie's Tuber Simulator by Outerminds Inc. saw consistent performance. Revenue fluctuated slightly, starting at $1.5K in late June and ending at around $1.4K by the end of September. Downloads started at 3.9K in late June, peaking at 7.8K in mid-August, and then declining to 4.3K by the end of Q3. Active users showed steady growth from 30.7K in late June to a peak of 34.3K in late August, before settling at 29.6K by the end of September.

Data for these insights comes from Sensor Tower, where more detailed analytics and trends can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021